SMS Experiment, Day 11

(Man, I don’t even know where day 10 went)

Not a big update. Created more graphics in Graphics Gale for the different directions of the main car sprite. Ten down, six to go. It’s slow going because the work is tedious and I’m lazy, but I’m starting to get more confidence in the car sprite making process. Hopefully I’ll have all sixteen directions done this week.

The fun (read: not fun) thing about the Sega Master System is that it doesn’t have sprite mirroring like the NES does. So the game will need graphics for all sixteen directions. It does mean that I can make the graphics unique for all angles, though. So I can keep the #1 on the car door facing the right way.

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About Me

Retro game dev, Sega, Downland.

Socials

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Downland Unearthed Articles

Projects

Downland_RE, a reverse engineering of the Tandy Color Computer game from 1983, buildable to a byte-for-byte reproduction of the original V1.1 rom.

Downland_C, a translation of the original Downland code to the C Programming language, and ported to many retro consoles.

basicsmsproject, a basic layout of a devkitSMS project using a makefile.

barebones32xproject, a bare bones 32X project using Chilly Willy’s 32X Toolkit based off of Victor Luchits’s Doom 32X Ressurection project.